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Premium Report Details
Base Year: 2024
Companies covered: 20
Tables & Figures: 190
Countries covered: 21
Pages: 170
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AI in Sports Market
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AI in Sports Market Size
The global AI in sports market was valued at USD 1.2 billion in 2024 and is estimated to register a CAGR of 14.7% between 2025 and 2034.
The necessity for sports-related data-driven choices has driven organizations to take AI-powered performance analytics system, teams along with athletes exploit AI systems to examine player movement while tracking biomechanics with game tactics resulting in enhanced training protocols and enhanced outcomes. Dedicated monitoring systems together with AI based video assessment and predictive analytical tools assist sports teams in developing intelligent choices that improve athlete productivity and decrease chances of injuries.
In August 2024, Disney implemented artificial intelligence technology to customize coverage for streaming-oriented young viewers. The future ESPN standalone app seeks to create the dominant sports digital platform by letting AI customize material selection and produce highlights as well as give voiceover narration. The new app includes the implementation of betting features along with fantasy sports and e-commerce provisions.
Through AI implementation sports organizations create customized fan experiences that enhance viewer involvement with broadcasting content. Fans receive personalized match content through automated services that combine chatbot technology as well as recommendation engines and automated content creation to deliver interactive statistics alongside immersive viewing experiences. Sports media platforms use AI analytic capabilities to study viewer preferences during live broadcasts which improves the interaction with sports viewing experiences to match individual fan interests.
Advancements in sports medicine occur through AI technology which performs injury predictions as well as injury prevention. Wearable technology powered by AI tracks player workloads and fatigues their patterns in addition to evaluating injury possibilities based on athlete motion analysis. Through past injury data analysis machine learning algorithms deliver customized rehabilitation plans which shorten recovery time while lowering injury recurrence risks. Through AI technology teams achieve the best possible results for protecting their athletes while maintaining high performance levels.
AI in Sports Market Trends
AI in Sports Market Analysis
Based on solution, the AI in sports market is divided into software and services. In software segment held a market share of over 74% and is expected to cross USD 3.9 billion by 2034.
Based on the technology, the AI in sports market is divided into machine learning, NLP, computer vision and predictive analytics. The machine learning segments dominate the market and has share of 41% in 2024.
Based on sports, the AI in sports market is categorized into individual sports, team sports and e sports. The team sports segment held a market share of 56% in 2024.
Based on end user, the AI in sports market is divided into sports association, sports team, sports media & broadcasting and others. The sports team segment is projected to grow fastest at the CAGR of 17% during the forecast period.
North America dominates the global AI in sports market with a share of around 36% and U.S. leads the market in the region generating revenue of USD 379 million in 2024.
The AI in sports market in Germany is expected to experience significant and promising growth from 2025 to 2034.
The AI in sports market in China is expected to experience significant and promising growth from 2025 to 2034.
AI in Sports Market Share
Top 5 companies leading the AI in sports industry in 2024 are IBM, SAS, SAP, Catapult and Sportradar AG. Together, they hold around 24% market share in the market.
AI in Sports Market Companies
Major players operating in the AI in sports industry include:
AI in Sports Industry News
The AI in sports market research report includes in-depth coverage of the industry with estimates & forecast in terms of revenue ($Bn) from 2021 to 2034, for the following segments:
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Market, By Solution
Market, By Technology
Market, By Sports
Market, By End Use
The above information is provided for the following regions and countries: