Report Content
Chapter 1 Methodology & Scope
1.1 Market scope & definitions
1.2 Base estimates & calculations
1.3 Forecast calculations.
1.4 Data sources
1.4.1 Primary
1.4.2 Secondary
1.4.2.1 Paid sources
1.4.2.2 Public sources
Chapter 2 Executive Summary
2.1 Industry synopsis, 2021-2032
Chapter 3 Industry Insights
3.1 Industry ecosystem analysis
3.1.1 Factor affecting the value chain.
3.1.2 Profit margin analysis.
3.1.3 Disruptions
3.1.4 Future outlook
3.1.5 Manufacturers
3.1.6 Distributors
3.2 Supplier landscape
3.3 Profit margin analysis.
3.4 Key news & initiatives
3.5 Regulatory landscape
3.6 Impact forces
3.6.1 Growth drivers
3.6.1.1 Growing educational and STEM toys
3.6.1.2 E-commerce growth
3.6.2 Industry pitfalls & challenges
3.6.2.1 Price sensitivity
3.7 Growth potential analysis
3.8 Porter’s analysis
3.9 PESTEL analysis
Chapter 4 Competitive Landscape, 2023
4.1 Introduction
4.2 Company market share analysis
4.3 Competitive positioning matrix
4.4 Strategic outlook matrix
Chapter 5 Market Estimates & Forecast, By Product Type, 2021-2032 (USD Billion) (Billion Units)
5.1 Key trends
5.2 Educational toy
5.3 Construction toy
5.4 Musical toy
5.5 Game toy
5.6 Doll & miniature
5.7 Automotive toy
5.8 Pretended play toy
5.9 Others (Art and Craft Toys, Musical Instruments etc.)
Chapter 6 Market Estimates & Forecast, By Price Range, 2021-2032 (USD Billion) (Billion Units)
6.1 Key trends
6.2 Low
6.3 Medium
6.4 High
Chapter 7 Market Estimates & Forecast, By Age Group, 2021-2032 (USD Billion) (Billion Units)
7.1 Key trends
7.2 Below 1 Yrs.
7.3 Age 1- 3
7.4 Age 3- 5
7.5 Age 5- 12
7.6 Age 12+
Chapter 8 Market Estimates & Forecast, By Material, 2021-2032 (USD Billion) (Billion Units)
8.1 Key trends
8.2 Plastic
8.3 Wooden
8.4 Metal
8.5 Fabric
8.6 Biodegradable/Organic Materials
Chapter 9 Market Estimates & Forecast, By End-use, 2021-2032 (USD Billion) (Billion Units)
9.1 Key trends
9.2 Individual
9.3 Commercial
Chapter 10 Market Estimates & Forecast, By Distribution Channel, 2021-2032 (USD Billion) (Billion Units)
10.1 Key trends
10.2 Online
10.2.1 E-Commerce website
10.2.2 Company owned website
10.3 Offline
10.3.1 Hypermarket/Supermarket
10.3.2 Departmental stores
10.3.3 Specialized stores
10.3.4 Other retail stores
Chapter 11 Market Estimates & Forecast, By Region, 2021-2032 (USD Billion) (Billion Units)
11.1 Key trends
11.2 North America
11.2.1 U.S.
11.2.2 Canada
11.3 Europe
11.3.1 UK
11.3.2 Germany
11.3.3 France
11.3.4 Italy
11.3.5 Spain
11.3.6 Russia
11.4 Asia Pacific
11.4.1 China
11.4.2 India
11.4.3 Japan
11.4.4 South Korea
11.4.5 Australia
11.5 Latin America
11.5.1 Brazil
11.5.2 Mexico
11.6 MEA
11.6.1 UAE
11.6.2 Saudi Arabia
11.6.3 South Africa
Chapter 12 Company Profiles
12.1 Bandai Namco Holdings Inc.
12.2 Fisher-Price
12.3 Hasbro, Inc.
12.4 Jakks Pacific, Inc.
12.5 LeapFrog Enterprises, Inc.
12.6 Mattel, Inc.
12.7 MGA Entertainment, Inc.
12.8 Moose Toys
12.9 Playmobil
12.10 Ravensburger AG
12.11 Schleich GmbH
12.12 Spin Master Corp.
12.13 The LEGO Group
12.14 Tomy Company, Ltd.
12.15 VTech Holdings Ltd.