Report Content
Chapter 1 Scope & Methodology
1.1 Market scope & definition
1.2 Base estimates & calculations
1.3 Forecast parameters
1.4 Data sources
1.4.1 Primary
1.4.2 Secondary
1.4.2.1 Paid sources
1.4.2.2 Public sources
Chapter 2 Executive Summary
2.1 Industry 3600 synopsis, 2021 - 2032
Chapter 3 Industry Insights
3.1 Industry ecosystem analysis
3.2 Vendor matrix
3.3 Technology & innovation landscape
3.4 Patent analysis
3.5 Key news and initiatives
3.6 Regulatory landscape
3.7 Impact forces
3.7.1 Growth drivers
3.7.1.1 Technological advancements
3.7.1.2 Increased investment in AR and VR
3.7.1.3 Consumer demand for immersive experiences
3.7.1.4 Professional and industrial applications
3.7.1.5 Improving connectivity and integration
3.7.2 Industry pitfalls & challenges
3.7.2.1 High development costs
3.7.2.2 Comfort and ergonomics
3.8 Growth potential analysis
3.9 Porter’s analysis
3.9.1 Supplier power
3.9.2 Buyer power
3.9.3 Threat of new entrants
3.9.4 Threat of substitutes
3.9.5 Industry rivalry
3.10 PESTEL analysis
Chapter 4 Competitive Landscape, 2023
4.1 Company market share analysis
4.2 Competitive positioning matrix
4.3 Strategic outlook matrix
Chapter 5 Market Estimates & Forecast, By Technology, 2021 - 2032 (USD Million and Units)
5.1 Key trends
5.2 Thin-film transistor (TFT) LCD
5.3 Active-matrix organic light-emitting diode (AMOLED)
5.4 Liquid crystal on silicon (LCoS)
5.5 Organic light-emitting diode on silicon (OLEDOS)
5.6 Microscopic light-emitting diode (MicroLED)
5.7 Digital light processing (DLP)
5.8 Laser Beam scanning
Chapter 6 Market Estimates & Forecast, By Components, 2021 – 2032 (USD Million and Units)
6.1 Key trends
6.2 Image generators
6.3 Optical combiners
6.4 Imaging optics
Chapter 7 Market Estimates & Forecast, By Resolution, 2021 – 2032 (USD Million and Units)
7.1 Key trends
7.2 Low resolution (Below 1080p)
7.3 High resolution(1080p to 4K)
7.4 Ultra-High resolution(Above 4K)
Chapter 8 Market Estimates & Forecast, By Application, 2021 – 2032 (USD Million and Units)
8.1 Key trends
8.2 Head-Mounted displays (HMDs)
8.3 Heads-Up displays (HUDs)
8.4 Smart glasses
Chapter 9 Market Estimates & Forecast, By End-use Industry, 2021 – 2032 (USD Million and Units)
9.1 Key trends
9.2 Consumer electronics
9.3 Healthcare
9.4 Automotive
9.5 Aerospace & defense
9.6 Education
9.7 Industrial & manufacturing
9.8 Sports & entertainment
9.9 Others
Chapter 10 Market Estimates & Forecast, By Region, 2021 - 2032 (USD Million and Units)
10.1 Key trends
10.2 North America
10.2.1 U.S.
10.2.2 Canada
10.3 Europe
10.3.1 UK
10.3.2 Germany
10.3.3 France
10.3.4 Italy
10.3.5 Spain
10.3.6 Rest of Europe
10.4 Asia Pacific
10.4.1 China
10.4.2 India
10.4.3 Japan
10.4.4 South Korea
10.4.5 ANZ
10.4.6 Rest of Asia Pacific
10.5 Latin America
10.5.1 Brazil
10.5.2 Mexico
10.5.3 Rest of Latin America
10.6 MEA
10.6.1 UAE
10.6.2 Saudi Arabia
10.6.3 South Africa
10.6.4 Rest of MEA
Chapter 11 Company Profiles
11.1 BOE Technology Group Co., Ltd.
11.2 Compound Photonics US Corporation
11.3 eMagin Corporation
11.4 Exalos AG
11.5 Himax Technologies, Inc.
11.6 HOLOEYE Photonics AG
11.7 Infineon Technologies AG
11.8 JBD Xianyao Display Technology Co., Ltd.
11.9 Kopin Corporation
11.10 Maradin Ltd.
11.11 MicroOLED Technologies
11.12 MicroVision, Inc.
11.13 Mirrorcle Technologies, Inc.
11.14 Optecks, LLC
11.15 OQmented GmbH
11.16 Plessey Semiconductors Ltd.
11.17 Samsung Electronics Co., Ltd.
11.18 Sony Group Corporation
11.19 STMicroelectronics N.V.
11.20 Syndiant, Inc.
11.21 Texas Instruments Incorporated
11.22 Tianma Microelectronics Co., Ltd.
11.23 TriLite Technologies GmbH
11.24 Truly International Holdings Ltd.
11.25 UltiMEMS Inc.