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Move To Earn Fitness Apps Market – By Platform (Android, iOS), Device Type (Smart Phones, Tablets, Wearable Devices), By Payment Model (Freemium Model, Pay-to-play, Advertisement-supported) – Global Forecast, 2024 – 2032

  • Report ID: GMI11197
  • Published Date: Sep 2024
  • Report Format: PDF

Report Content

Chapter 1   Methodology & Scope

1.1    Market scope & definitions

1.2    Research design

1.2.1    Research approach

1.2.2    Data collection methods

1.3    Base estimates & calculations

1.3.1    Base year calculation

1.3.2    Key trends for market estimation

1.4    Forecast model

1.5    Primary research and validation

1.5.1    Primary sources

1.5.2    Data mining sources

Chapter 2   Executive Summary

2.1    Industry 3600 synopsis

Chapter 3   Industry Insights

3.1    Industry ecosystem analysis

3.2    Industry impact forces

3.2.1    Growth drivers

3.2.1.1    Growing awareness towards health and fitness activities

3.2.1.2    Increasing integration into corporate wellness programs

3.2.1.3    Growing penetration of smart phones and wearable devices

3.2.1.4    Availability of financial incentives

3.2.2    Industry pitfalls & challenges

3.2.2.1    Regulatory uncertainties related to payment and taxation policies

3.2.2.2    Concerns related to data privacy and security

3.3    Growth potential analysis

3.4    Technology landscape

3.5    Regulatory landscape

3.6    Future market trends

3.7    Porter’s analysis

3.8    PESTEL analysis

Chapter 4   Competitive Landscape, 2023

4.1    Introduction

4.2    Company market share analysis

4.3    Company matrix analysis

4.4    Competitive analysis of major market players

4.5    Competitive positioning matrix

4.6    Strategy dashboard

Chapter 5   Market Estimates and Forecast, By Platform, 2021 – 2032 ($ Mn)

5.1    Key trends

5.2    Android

5.3    iOS

5.4    Other platforms

Chapter 6   Market Estimates and Forecast, By Device Type, 2021 – 2032 ($ Mn)

6.1    Key trends

6.2    Smart phones

6.3    Tablets

6.4    Wearable devices

Chapter 7   Market Estimates and Forecast, By Payment Model, 2021 – 2032 ($ Mn)

7.1    Key trends

7.2    Freemium model

7.3    Pay-to-play

7.4    Advertisement-supported

7.5    Other payment models

Chapter 8   Market Estimates and Forecast, By Region, 2021 – 2032 ($ Mn)

8.1    Key trends

8.2    North America

8.2.1    U.S.

8.2.2    Canada

8.3    Europe

8.3.1    Germany

8.3.2    UK

8.3.3    France

8.3.4    Spain

8.3.5    Italy

8.3.6    Netherlands

8.3.7    Rest of Europe

8.4    Asia Pacific

8.4.1    China

8.4.2    Japan

8.4.3    India

8.4.4    Australia

8.4.5    South Korea

8.4.6    Rest of Asia Pacific

8.5    Latin America

8.5.1    Brazil

8.5.2    Mexico

8.5.3    Argentina

8.5.4    Rest of Latin America

8.6    Middle East and Africa

8.6.1    South Africa

8.6.2    Saudi Arabia

8.6.3    UAE

8.6.4    Rest of Middle East and Africa

Chapter 9   Company Profiles

9.1    DietBet

9.2    DOTMOOVS

9.3    Evidation Health, Inc.

9.4    Fitmint

9.5    Gala MIX Inc.

9.6    Genopets

9.7    HealthyWage LLC

9.8    higi SH LLC

9.9    Step App

9.10    STEPN

9.11    Sweatco Ltd

9.12    Under Armour, Inc.

9.13    Vitality

9.14    Webtec

9.15    WIRTUAL

   

   

Authors: Mariam Faizullabhoy, Gauri Wani

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Premium Report Details

  • Base Year: 2023
  • Companies covered: 15
  • Tables & Figures: 226
  • Countries covered: 23
  • Pages: 135
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