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Mini PCs Market Size - By Component (Processor, Memory, Storage, GPU), By Application (Home Entertainment, Gaming, Digital Signage, Industrial Automation), By Industry Vertical (Consumer Electronics, Retail, Manufacturing, Education) & Forecast, 2024 – 2032

  • Report ID: GMI9661
  • Published Date: May 2024
  • Report Format: PDF

Report Content

Chapter 1   Scope & Methodology

1.1   Market scope & definition

1.2   Base estimates & calculations

1.3   Forecast parameters

1.4   Data sources

1.4.1    Primary

1.4.2    Secondary

1.4.2.1    Paid sources

1.4.2.2    Public sources

Chapter 2   Executive Summary

2.1   Industry 360º synopsis, 2024 - 2032

2.2   Business trends

2.2.1    Total Addressable Market (TAM), 2024-2032

Chapter 3   Industry Insights

3.1   Industry ecosystem analysis

3.2   Vendor matrix

3.3   Technology & innovation landscape

3.4   Patent analysis

3.5   Key news and initiatives

3.6   Regulatory landscape

3.7   Impact forces

3.7.1   Growth drivers

3.7.1.1    Rising demand for compact computing solutions

3.7.1.2    Surging usage of digital signage solutions

3.7.1.3    Advancements in technology

3.7.1.4    Increasing integration of smart home devices and IoT technologies

3.7.1.5    Growing trends of fast processors

3.7.2   Industry pitfalls & challenges

3.7.2.1    Reliability concerns

3.7.2.2    Limited upgradeability

3.8   Growth potential analysis

3.9   Porter’s analysis

3.9.1   Supplier power

3.9.2   Buyer power

3.9.3   Threat of new entrants

3.9.4   Threat of substitutes

3.9.5   Industry rivalry

3.10   PESTEL analysis

Chapter 4   Competitive Landscape, 2023

4.1   Company market share analysis

4.2   Competitive positioning matrix

4.3   Strategic outlook matrix

Chapter 5   Market Estimates & Forecast, By Component, 2021 - 2032 (USD Million)

5.1   Key trends

5.2   Processor

5.3   Memory

5.4   Storage

5.5   GPU

5.6   Others

Chapter 6   Market Estimates & Forecast, By Application, 2021 - 2032 (USD Million)

6.1   Key trends

6.2   Home entertainment

6.3   Gaming

6.4   Digital signage

6.5   Industrial automation

6.6   Others

Chapter 7   Market Estimates & Forecast, By Industry Vertical, 2021 - 2032 (USD Million)

7.1   Key trends

7.2   Consumer electronics

7.3   Retail

7.4   Manufacturing

7.5   Education

7.6   Others

Chapter 8   Market Estimates & Forecast, By Region, 2021 - 2032 (USD Million)

8.1   Key trends

8.2   North America

8.2.1   U.S.

8.2.2   Canada

8.3   Europe

8.3.1   UK

8.3.2   Germany

8.3.3   France

8.3.4   Italy

8.3.5   Spain

8.3.6   Rest of Europe

8.4   Asia Pacific

8.4.1   China

8.4.2   India

8.4.3   Japan

8.4.4   South Korea

8.4.5   ANZ

8.4.6   Rest of Asia Pacific

8.5   Latin America

8.5.1   Brazil

8.5.2   Mexico

8.5.3   Rest of Latin America

8.6   MEA

8.6.1   UAE

8.6.2   Saudi Arabia

8.6.3   South Africa

8.6.4   Rest of MEA

Chapter 9   Company Profiles

9.1   Acer

9.2   Apple Inc.

9.3   ASRock Inc.

9.4   ASUSTeK Computer Inc.

9.5   Dell Technologies Inc.

9.6   DusunIoT

9.7   GIGA-BYTE Technology Co., Ltd.

9.8   Intel Corporation

9.9   Lenovo

9.10   ZOTAC

   

   

Authors: Suraj Gujar , Deeksha Vishwakarma

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Premium Report Details

  • Base Year: 2023
  • Companies covered: 10
  • Tables & Figures: 254
  • Countries covered: 21
  • Pages: 220
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