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Licensed Toy Market Size – By Product Type, By Price Range, By Age Group, By End-Use, By Distribution Channel, Analysis, Share, Growth Forecast, 2024 - 2032

  • Report ID: GMI12495
  • Published Date: Dec 2024
  • Report Format: PDF

Report Content

Chapter 1   Methodology & Scope

1.1    Market scope & definitions

1.2    Base estimates & calculations

1.3    Forecast calculations.

1.4    Data sources

1.4.1    Primary

1.4.2    Secondary

1.4.2.1    Paid sources

1.4.2.2    Public sources

Chapter 2   Executive Summary

2.1    Industry synopsis, 2021-2032

Chapter 3   Industry Insights

3.1    Industry ecosystem analysis

3.1.1    Factor affecting the value chain

3.1.2    Profit margin analysis

3.1.3    Disruptions

3.1.4    Future outlook

3.1.5    Manufacturers

3.1.6    Distributors

3.2    Supplier landscape

3.3    Profit margin analysis

3.4    Key news & initiatives

3.5    Regulatory landscape

3.6    Impact forces

3.6.1    Growth drivers

3.6.1.1    Popularity of franchise and character-based toys

3.6.1.2    Focus on educational and STEM toys

3.6.2    Industry pitfalls & challenges

3.6.2.1    High licensing costs

3.7    Growth potential analysis

3.8    Porter’s analysis

3.9    PESTEL analysis

Chapter 4   Competitive Landscape, 2023

4.1    Introduction

4.2    Company market share analysis

4.3    Competitive positioning matrix

4.4    Strategic outlook matrix

Chapter 5   Market Estimates & Forecast, By Product Type, 2021-2032 (USD Billion) (Billion Units)

5.1    Key trends

5.2    Action figures

5.3    Dolls & plush toys

5.4    Arts & crafts

5.5    Games & puzzles

5.6    Outdoor & sports toys

5.7    Construction sets

5.8    Educational toys

5.9    Others (Vehicles, Etc)

Chapter 6   Market Estimates & Forecast, By Price Range, 2021-2032 (USD Billion) (Billion Units)

6.1    Key trends

6.2    Low

6.3    Medium

6.4    High

Chapter 7   Market Estimates & Forecast, By Age Group, 2021-2032 (USD Billion) (Billion Units)

7.1    Key trends

7.2    Below 1 Yrs.

7.3    Age 1- 3

7.4    Age 3- 5

7.5    Age 5- 12

7.6    Age 12+

Chapter 8   Market Estimates & Forecast, By End Use, 2021-2032 (USD Billion) (Billion Units)

8.1    Key trends

8.2    Individual

8.3    Commercial

Chapter 9   Market Estimates & Forecast, By Distribution Channel, 2021-2032 (USD Billion) (Billion Units)

9.1    Key trends

9.2    Online

9.2.1    E-Commerce website

9.2.2    Company owned website

9.3    Offline

9.3.1    Hypermarket/Supermarket

9.3.2    Departmental stores

9.3.3    Specialized stores

9.3.4    Other retail stores

Chapter 10   Market Estimates & Forecast, By Region, 2021-2032 (USD Billion) (Billion Units)

10.1    Key trends

10.2    North America

10.2.1   U.S.

10.2.2   Canada

10.3    Europe

10.3.1   UK

10.3.2   Germany

10.3.3   France

10.3.4   Italy

10.3.5   Spain

10.3.6   Russia

10.4    Asia Pacific

10.4.1   China

10.4.2   India

10.4.3   Japan

10.4.4   South Korea

10.4.5   Australia

10.5    Latin America

10.5.1   Brazil

10.5.2   Mexico

10.6    MEA

10.6.1   UAE

10.6.2   Saudi Arabia

10.6.3   South Africa

Chapter 11   Company Profiles

11.1    Bandai Namco Holdings Inc.

11.2    Basic Fun!

11.3    Fisher-Price (Division of Mattel)

11.4    Funko Inc.

11.5    Hasbro Inc.

11.6    JAKKS Pacific Inc.

11.7    LEGO Group

11.8    Mattel Inc.

11.9    Mega Brands Inc. (Owned by Mattel)

11.10    Melissa & Doug LLC

11.11    Playmobil (Brand of Geobra Brandstätter Stiftung & Co. KG)

11.12    Ravensburger AG

11.13    Spin Master Corp.

11.14    Tomy Company Ltd.

11.15    VTech Holdings Ltd.
 

Authors: Avinash Singh, Sunita Singh

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Premium Report Details

  • Base Year: 2023
  • Companies covered: 15
  • Tables & Figures: 180
  • Countries covered: 18
  • Pages: 220
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