Report Content
Chapter 1 Methodology & Scope
1.1 Market scope & definitions
1.2 Base estimates & calculations
1.3 Forecast calculations.
1.4 Data sources
1.4.1 Primary
1.4.2 Secondary
1.4.2.1 Paid sources
1.4.2.2 Public sources
Chapter 2 Executive Summary
2.1 Industry synopsis, 2021-2032
Chapter 3 Industry Insights
3.1 Industry ecosystem analysis
3.1.1 Factor affecting the value chain
3.1.2 Profit margin analysis
3.1.3 Disruptions
3.1.4 Future outlook
3.1.5 Manufacturers
3.1.6 Distributors
3.2 Supplier landscape
3.3 Profit margin analysis
3.4 Key news & initiatives
3.5 Regulatory landscape
3.6 Impact forces
3.6.1 Growth drivers
3.6.1.1 Popularity of franchise and character-based toys
3.6.1.2 Focus on educational and STEM toys
3.6.2 Industry pitfalls & challenges
3.6.2.1 High licensing costs
3.7 Growth potential analysis
3.8 Porter’s analysis
3.9 PESTEL analysis
Chapter 4 Competitive Landscape, 2023
4.1 Introduction
4.2 Company market share analysis
4.3 Competitive positioning matrix
4.4 Strategic outlook matrix
Chapter 5 Market Estimates & Forecast, By Product Type, 2021-2032 (USD Billion) (Billion Units)
5.1 Key trends
5.2 Action figures
5.3 Dolls & plush toys
5.4 Arts & crafts
5.5 Games & puzzles
5.6 Outdoor & sports toys
5.7 Construction sets
5.8 Educational toys
5.9 Others (Vehicles, Etc)
Chapter 6 Market Estimates & Forecast, By Price Range, 2021-2032 (USD Billion) (Billion Units)
6.1 Key trends
6.2 Low
6.3 Medium
6.4 High
Chapter 7 Market Estimates & Forecast, By Age Group, 2021-2032 (USD Billion) (Billion Units)
7.1 Key trends
7.2 Below 1 Yrs.
7.3 Age 1- 3
7.4 Age 3- 5
7.5 Age 5- 12
7.6 Age 12+
Chapter 8 Market Estimates & Forecast, By End Use, 2021-2032 (USD Billion) (Billion Units)
8.1 Key trends
8.2 Individual
8.3 Commercial
Chapter 9 Market Estimates & Forecast, By Distribution Channel, 2021-2032 (USD Billion) (Billion Units)
9.1 Key trends
9.2 Online
9.2.1 E-Commerce website
9.2.2 Company owned website
9.3 Offline
9.3.1 Hypermarket/Supermarket
9.3.2 Departmental stores
9.3.3 Specialized stores
9.3.4 Other retail stores
Chapter 10 Market Estimates & Forecast, By Region, 2021-2032 (USD Billion) (Billion Units)
10.1 Key trends
10.2 North America
10.2.1 U.S.
10.2.2 Canada
10.3 Europe
10.3.1 UK
10.3.2 Germany
10.3.3 France
10.3.4 Italy
10.3.5 Spain
10.3.6 Russia
10.4 Asia Pacific
10.4.1 China
10.4.2 India
10.4.3 Japan
10.4.4 South Korea
10.4.5 Australia
10.5 Latin America
10.5.1 Brazil
10.5.2 Mexico
10.6 MEA
10.6.1 UAE
10.6.2 Saudi Arabia
10.6.3 South Africa
Chapter 11 Company Profiles
11.1 Bandai Namco Holdings Inc.
11.2 Basic Fun!
11.3 Fisher-Price (Division of Mattel)
11.4 Funko Inc.
11.5 Hasbro Inc.
11.6 JAKKS Pacific Inc.
11.7 LEGO Group
11.8 Mattel Inc.
11.9 Mega Brands Inc. (Owned by Mattel)
11.10 Melissa & Doug LLC
11.11 Playmobil (Brand of Geobra Brandstätter Stiftung & Co. KG)
11.12 Ravensburger AG
11.13 Spin Master Corp.
11.14 Tomy Company Ltd.
11.15 VTech Holdings Ltd.