Report Content
Chapter 1 Methodology & Scope
1.1 Research design
1.1.1 Research approach
1.1.2 Data collection methods
1.2 Base estimates and calculations
1.2.1 Base year calculation
1.2.2 Key trends for market estimates
1.3 Forecast model
1.4 Primary research & validation
1.4.1 Primary sources
1.4.2 Data mining sources
1.5 Market definitions
Chapter 2 Executive Summary
2.1 Market 3600 synopsis, 2021 - 2032
Chapter 3 Industry Insights
3.1 Industry ecosystem analysis
3.2 Supplier landscape
3.2.1 Raw material suppliers
3.2.2 Original equipment manufacturer (OEMs)
3.2.3 Technology providers
3.2.4 System integrators
3.2.5 Service providers
3.2.6 End user
3.3 Profit margin analysis
3.4 Technology & innovation landscape
3.5 Case studies
3.6 Patent analysis
3.7 Key news and initiatives
3.7.1 Partnership/Collaboration
3.7.2 Merger/Acquisition
3.7.3 Investment
3.7.4 Product launch & innovation
3.8 Regulatory landscape
3.9 Impact forces
3.9.1 Growth drivers
3.9.1.1 Growing demand for AI and machine learning workloads
3.9.1.2 Rising popularity of cloud gaming
3.9.1.3 Increased use of data analytics and real-time processing across industries
3.9.1.4 Cost savings and operational flexibility from the pay-as-you-go model
3.9.2 Industry pitfalls & challenges
3.9.2.1 Data privacy and security concerns
3.9.2.2 Limited customization and control
3.10 Growth potential analysis
3.11 Porter’s analysis
3.12 PESTEL analysis
Chapter 4 Competitive Landscape, 2023
4.1 Introduction
4.2 Company market share analysis
4.3 Competitive positioning matrix
4.4 Strategic outlook matrix
Chapter 5 Market Estimates & Forecast, By Component, 2021-2032 ($Bn)
5.1 Key trends
5.2 Software
5.2.1 CAD/CAM
5.2.2 Simulation
5.2.3 Imaging
5.2.4 Digital video
5.2.5 Modeling and animation
5.2.6 Others
5.3 Service
5.3.1 Managed services
5.3.2 Updates and maintenance
5.3.3 Compliance and security
5.3.4 Others
Chapter 6 Market Estimates & Forecast, By Delivery Model, 2021-2032 ($Bn)
6.1 Key trends
6.2 Public cloud
6.3 Private cloud
6.4 Hybrid cloud
Chapter 7 Market Estimates & Forecast, By Service Model, 2021-2032 ($Bn)
7.1 Key trends
7.2 SaaS
7.3 PaaS
7.4 IaaS
Chapter 8 Market Estimates & Forecast, By End-User, 2021-2032 ($Bn)
8.1 Key trends
8.2 Gaming
8.3 Design and manufacturing
8.4 Automotive
8.5 Real estate
8.6 Healthcare
8.7 Others
Chapter 9 Market Estimates & Forecast, By Application, 2021-2032 ($Bn)
9.1 Key trends
9.2 AI & ML
9.3 Graphics rendering
9.4 Data analytics
9.5 Scientific simulations
9.6 Medical imaging
9.7 Cryptocurrency mining
9.8 Others
Chapter 10 Market Estimates & Forecast, By Region, 2021-2032 ($Mn)
10.1 Key trends
10.2 North America
10.2.1 U.S.
10.2.2 Canada
10.3 Europe
10.3.1 UK
10.3.2 Germany
10.3.3 France
10.3.4 Italy
10.3.5 Spain
10.3.6 Russia
10.3.7 Nordics
10.3.8 Rest of Europe
10.4 Asia Pacific
10.4.1 China
10.4.2 India
10.4.3 Japan
10.4.4 South Korea
10.4.5 ANZ
10.4.6 Southeast Asia
10.4.7 Rest of Asia Pacific
10.5 Latin America
10.5.1 Brazil
10.5.2 Mexico
10.5.3 Argentina
10.5.4 Rest of Latin America
10.6 MEA
10.6.1 South Africa
10.6.2 UAE
10.6.3 Saudi Arabia
10.6.4 Rest of MEA
Chapter 11 Company Profiles
11.1 Advanced Micro Devices, Inc
11.2 Alibaba Cloud
11.3 Amazon Web Services Inc.
11.4 Autodesk Inc.
11.5 Dassault Systems, Inc.
11.6 dinCloud
11.7 FluidStack, Ltd.
11.8 Google LLC
11.9 IBM Corporation
11.10 Intel Corporation
11.11 Lamba, Inc.
11.12 Linode LLC
11.13 Microsoft Corporation
11.14 Nimbix, Inc.
11.15 NVIDIA Corporation
11.16 OVH Cloud
11.17 Penguin Computing Inc.
11.18 Qualcomm Technologies, Inc.
11.19 ScaleMatrix Holdings, Inc.
11.20 VULTR (The Constant Company LLC)