Report Content
Chapter 1 Methodology & Scope
1.1 Market scope & definition
1.2 Base estimates & calculations
1.3 Forecast calculation
1.4 Data sources
1.4.1 Primary
1.4.2 Secondary
1.4.2.1 Paid sources
1.4.2.2 Public sources
Chapter 2 Executive Summary
2.1 Industry 360º synopsis, 2021 - 2032
Chapter 3 Industry Insights
3.1 Industry ecosystem analysis
3.2 Vendor matrix
3.3 Profit margin analysis
3.4 Technology & innovation landscape
3.5 Patent analysis
3.6 Key news and initiatives
3.7 Regulatory landscape
3.8 Impact forces
3.8.1 Growth drivers
3.8.1.1 Technological advancements in digital payments
3.8.1.2 Rising e-commerce and online shopping trends
3.8.1.3 Personalized and customizable gifting options
3.8.1.4 Global expansion and cross-border gifting
3.8.1.5 Corporate adoption and employee incentives
3.8.2 Industry pitfalls & challenges
3.8.2.1 Fraud and security concerns in digital gift card transactions
3.8.2.2 Regulatory compliance and market fragmentation
3.9 Growth potential analysis
3.10 Porter’s analysis
3.10.1 Supplier power
3.10.2 Buyer power
3.10.3 Threat of new entrants
3.10.4 Threat of substitutes
3.10.5 Industry rivalry
3.11 PESTEL analysis
Chapter 4 Competitive Landscape, 2023
4.1 Introduction
4.2 Company market share analysis
4.3 Competitive positioning matrix
4.4 Strategic outlook matrix
Chapter 5 Market Estimates & Forecast, By Type, 2021 - 2032 (USD Billion)
5.1 Key trends
5.2 Closed-loop gift cards
5.3 Open-loop gift cards
Chapter 6 Market Estimates & Forecast, By Distribution Channel, 2021 - 2032 (USD Billion)
6.1 Key trends
6.2 Online
6.3 Offline
Chapter 7 Market Estimates & Forecast, By Form, 2021 - 2032 (USD Billion)
7.1 Key trends
7.2 Virtual
7.3 Physical
Chapter 8 Market Estimates & Forecast, By Ability to Reload, 2021 - 2032 (USD Billion)
8.1 Key trends
8.2 Non-reloadable gift cards
8.2.1 Retail gift cards
8.2.2 Promotional cards
8.2.3 Incentive cards
8.3 Reloadable gift cards
8.3.1 General purpose reloadable cards (GPR)
8.3.2 Corporate/business cards
8.3.3 Teen and student cards
Chapter 9 Market Estimates & Forecast, By Application, 2021 - 2032 (USD Billion)
9.1 Key trends
9.2 Personal finance
9.3 Marketing & promotions
9.3.1 E-commerce
9.3.2 Fashion & lifestyle
9.3.3 Grocery & supermarket
9.3.4 Gaming & entertainment
9.3.5 Online streaming
9.4 Hospitality & travel
9.4.1 Dining & restaurant
9.4.2 Travel & hotel
9.4.3 Spa & wellness
9.5 Education
9.6 Non-profit & charity
9.7 Other applications
Chapter 10 Market Estimates & Forecast, By End User, 2021 - 2032 (USD Billion)
10.1 Key trends
10.2 Retail consumers
10.3 Corporate institutions
Chapter 11 Market Estimates & Forecast, By Region, 2021 - 2032 (USD Billion)
11.1 Key trends
11.2 North America
11.2.1 U.S.
11.2.2 Canada
11.3 Europe
11.3.1 UK
11.3.2 Germany
11.3.3 France
11.3.4 Italy
11.3.5 Spain
11.3.6 Rest of Europe
11.4 Asia Pacific
11.4.1 China
11.4.2 India
11.4.3 Japan
11.4.4 South Korea
11.4.5 ANZ
11.4.6 Rest of Asia Pacific
11.5 Latin America
11.5.1 Brazil
11.5.2 Mexico
11.5.3 Rest of Latin America
11.6 MEA
11.6.1 UAE
11.6.2 South Africa
11.6.3 Saudi Arabia
11.6.4 Rest of MEA
Chapter 12 Company Profiles
12.1 Amazon.com Inc.
12.2 American Express Company
12.3 Apple Inc.
12.4 Best Buy Co., Inc.
12.5 Blackhawk Network
12.6 CVS Health Corporation
12.7 Deluxe Card Services
12.8 eBay Inc.
12.9 Fiserv, Inc.
12.10 Givex Corporation
12.11 Harmony Gifts
12.12 Home Depot, Inc.
12.13 InComm Payment LLC
12.14 Lowe's Companies, Inc.
12.15 Mastercard Incorporated
12.16 PayPal, Inc
12.17 Paytronic System, Inc
12.18 Pine Labs Pvt.
12.19 Premier Gift Cards
12.20 Qwikcilver Solutions Pvt Ltd
12.21 Spectrum Rewards
12.22 Starbucks Corporation
12.23 Target Corporation
12.24 Visa Inc.
12.25 Walmart Inc.