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Gesture Recognition Market - By Component (Hardware [Sensors, Camera, Controllers], Software), By Technology (Touch-based Gesture Recognition, Touchless Gesture Recognition), By Type, By Authentication Type, By End Use & Forecast, 2024 – 2032

  • Report ID: GMI10389
  • Published Date: Jul 2024
  • Report Format: PDF

Report Content

Chapter 1   Scope & Methodology

1.1    Market scope & definition

1.2    Base estimates & calculations

1.3    Forecast parameters

1.4    Data sources

1.4.1    Primary

1.4.2    Secondary

1.4.2.1    Paid sources

1.4.2.2    Public sources

Chapter 2   Executive Summary

2.1    Industry 360º synopsis, 2024 - 2032

2.2    Business trends

2.2.1    Total addressable market (TAM), 2024-2032

Chapter 3   Industry Insights

3.1    Industry ecosystem analysis

3.2    Vendor matrix

3.3    Technology & innovation landscape

3.4    Patent analysis

3.5    Key news and initiatives

3.6    Regulatory landscape

3.7    Impact forces

3.7.1    Growth drivers

3.7.1.1    Increasing adoption of AR & VR technologies

3.7.1.2    Advancements in AI and machine learning

3.7.1.3    Growing demand for touchless interfaces

3.7.1.4    Expanding applications in consumer electronics

3.7.1.5    Growing investments in automotive applications

3.7.2    Industry pitfalls & challenges

3.7.2.1    Accuracy and reliability

3.7.2.2    Technical complexity

3.8    Growth potential analysis

3.9    Porter’s analysis

3.9.1    Supplier power

3.9.2    Buyer power

3.9.3    Threat of new entrants

3.9.4    Threat of substitutes

3.9.5    Industry rivalry

3.10    PESTEL analysis

Chapter 4   Competitive Landscape, 2023

4.1    Company market share analysis

4.2    Competitive positioning matrix

4.3    Strategic outlook matrix

Chapter 5   Market Estimates & Forecast, By Component, 2021 - 2032 (USD Million)

5.1    Key trends

5.2    Hardware

5.2.1    Sensors

5.2.2    Cameras

5.2.3    Controllers

5.3    Software

Chapter 6   Market Estimates & Forecast, By Technology, 2021 - 2032 (USD Million)

6.1    Key trends

6.2    Touch-based gesture recognition

6.2.1    Multi-touch system

6.2.2    Motion sensors

6.3    Touchless gesture recognition

6.3.1    Ultrasonic

6.3.2    Infrared

6.3.3    Capacitive/electric field

6.3.4    2D cameras

6.3.5    3D cameras

6.3.6    Voice recognition

6.3.7    Others

Chapter 7   Market Estimates & Forecast, By Type, 2021 - 2032 (USD Million)

7.1    Key trends

7.2    Hand/finger gesture recognition

7.3    Facial gesture recognition

7.4    Voice gesture recognition

7.5    Eye movement gesture recognition

7.6    Body movement gesture recognition

Chapter 8   Market Estimates & Forecast, By Authentication Type, 2021 - 2032 (USD Million)

8.1    Key trends

8.2    Single-factor authentication

8.3    Multi-factor authentication

Chapter 9   Market Estimates & Forecast, By End-Use, 2021 - 2032 (USD Million)

9.1    Key trends

9.2    Automotive

9.2.1    Lighting system

9.2.2    HUD

9.2.3    Biometric access

9.2.4    Others

9.3    Consumer electronics

9.3.1    Smartphone

9.3.2    Laptops & tablets

9.3.3    Gaming console

9.3.4    Smart TV

9.3.5    Set-top box

9.3.6    Head-Mount Display (HMD)

9.3.7    Others

9.4    Healthcare

9.4.1    Sign language

9.4.2    Lab & operating rooms

9.4.3    Diagnosis

9.5    Others

Chapter 10   Market Estimates & Forecast, By Region, 2021 - 2032 (USD Million)

10.1    Key trends

10.2    North America

10.2.1   U.S.

10.2.2   Canada

10.3    Europe

10.3.1   UK

10.3.2   Germany

10.3.3   France

10.3.4   Italy

10.3.5   Spain

10.3.6   Rest of Europe

10.4    Asia Pacific

10.4.1   China

10.4.2   India

10.4.3   Japan

10.4.4   South Korea

10.4.5   ANZ

10.4.6   Rest of Asia Pacific

10.5    Latin America

10.5.1   Brazil

10.5.2   Mexico

10.5.3   Rest of Latin America

10.6    MEA

10.6.1   UAE

10.6.2   Saudi Arabia

10.6.3   South Africa

10.6.4   Rest of MEA

Chapter 11   Company Profiles

11.1    Apple Inc.

11.2    Crunchfish

11.3    Elliptic Labs

11.4    EyeSight Technologies

11.5    GestureTek

11.6    Google LLC

11.7    Intel Corporation

11.8    Leap Motion (UltraHaptics)

11.9    Microchip Technology Inc.

11.10    Microsoft Corporation

11.11    Pyreos

11.12    Qualcomm Technologies, Inc.

11.13    SoftKinetic (Sony Depthsensing Solutions)

11.14    Sony Corporation

11.15    Vuzix Corporation
 

Authors: Suraj Gujar, Rutvij Kshirsagar

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  • Base Year: 2023
  • Companies covered: 15
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