Report Content
Chapter 1 Scope & Methodology
1.1 Market scope & definition
1.2 Base estimates & calculations
1.3 Forecast parameters
1.4 Data sources
1.4.1 Primary
1.4.2 Secondary
1.4.2.1 Paid sources
1.4.2.2 Public sources
Chapter 2 Executive Summary
2.1 Industry 3600 synopsis, 2021 - 2032
Chapter 3 Industry Insights
3.1 Industry ecosystem analysis
3.2 Vendor matrix
3.3 Technology & innovation landscape
3.4 Patent analysis
3.5 Key news and initiatives
3.6 Regulatory landscape
3.7 Impact forces
3.7.1 Growth drivers
3.7.1.1 Rising demand from creative industries
3.7.1.2 Increased demand for productivity solutions
3.7.1.3 The shift toward remote work and flexible work
3.7.1.4 Increasing demand from gaming and entertainment
3.7.1.5 Advancements in display technology
3.7.2 Industry pitfalls & challenges
3.7.2.1 Limited battery life
3.7.2.2 Software optimization challenges
3.8 Growth potential analysis
3.9 Porter’s analysis
3.9.1 Supplier power
3.9.2 Buyer power
3.9.3 Threat of new entrants
3.9.4 Threat of substitutes
3.9.5 Industry rivalry
3.10 PESTEL analysis
Chapter 4 Competitive Landscape, 2023
4.1 Company market share analysis
4.2 Competitive positioning matrix
4.3 Strategic outlook matrix
Chapter 5 Market Estimates & Forecast, By Screen Size, 2021 - 2032 (USD Million)
5.1 Key trends
5.2 Up to 12.9"
5.3 13" to 14.9"
5.4 More than 15”
Chapter 6 Market Estimates & Forecast, By Price, 2021 – 2032 (USD Million)
6.1 Key trends
6.2 Budget (Below USD 1,000)
6.3 Mid-range (USD 1,000 - USD 2,000)
6.4 Premium (Above USD 2,000)
Chapter 7 Market Estimates & Forecast, By End User, 2021 – 2032 (USD Million)
7.1 Key trends
7.2 Professionals
7.3 Gamers
7.4 Students
7.5 Others
Chapter 8 Market Estimates & Forecast, By Region, 2021 - 2032 (USD Million)
8.1 Key trends
8.2 North America
8.2.1 U.S.
8.2.2 Canada
8.3 Europe
8.3.1 UK
8.3.2 Germany
8.3.3 France
8.3.4 Italy
8.3.5 Spain
8.3.6 Rest of Europe
8.4 Asia Pacific
8.4.1 China
8.4.2 India
8.4.3 Japan
8.4.4 South Korea
8.4.5 ANZ
8.4.6 Rest of Asia Pacific
8.5 Latin America
8.5.1 Brazil
8.5.2 Mexico
8.5.3 Rest of Latin America
8.6 MEA
8.6.1 UAE
8.6.2 Saudi Arabia
8.6.3 South Africa
8.6.4 Rest of MEA
Chapter 9 Company Profiles
9.1 Acer Inc.
9.2 Alienware
9.3 ASUSTeK Computer Inc.
9.4 Chuwi Technology Co., Ltd.
9.5 Dell Inc.
9.6 Dynabook Inc.
9.7 Fujitsu Limited
9.8 Gigabyte Technology Co., Ltd.
9.9 HP Inc.
9.10 Huawei Technologies Co., Ltd.
9.11 Intel Corporation
9.12 Lenovo Group Ltd.
9.13 LG Electronics Inc.
9.14 Microsoft Corporation
9.15 MSI Computer Corp.
9.16 Origin PC, LLC
9.17 Panasonic Corporation
9.18 Razer Inc.
9.19 Samsung Electronics Co., Ltd.
9.20 Sony Corporation
9.21 Toshiba Corporation
9.22 VAIO Corporation
9.23 Xiaomi Inc.