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Die-cast Toys Market - By Product Type (Cars & Trucks, Motorcycles & Bikes, Airplanes, and Trains), By Material, By Power Source, By Price, By Scale, By End-User, By Control Method, By Distribution Channel & Forecast 2024 – 2032

  • Report ID: GMI11079
  • Published Date: Aug 2024
  • Report Format: PDF

Report Content

Chapter 1   Methodology & Scope

1.1    Market scope & definition

1.2    Base estimates & calculations

1.3    Forecast parameters

1.4    Data sources

1.4.1    Primary

1.4.2    Secondary

1.4.2.1    Paid sources

1.4.2.2    Public sources

Chapter 2   Executive Summary

2.1    Industry 3600 synopsis, 2018 - 2032

Chapter 3   Industry Insights

3.1    Industry ecosystem analysis

3.1.1    Factors affecting the value chain

3.1.2    Profit margin analysis

3.1.3    Disruptions

3.1.4    Future outlook

3.1.5    Manufacturers

3.1.6    Distributors

3.1.7    Retailers

3.2    Impact forces

3.2.1    Growth drivers

3.2.1.1    Increasing popularity of collectibles

3.2.1.2    Nostalgia and retro trends

3.2.1.3    Brand collaborations and licensing

3.2.2    Industry pitfalls & challenges

3.2.2.1    Rising cost of raw materials

3.2.2.2    Growing preference for digital and interactive toys

3.3    Technology & innovation landscape

3.4    Consumer buying behavior analysis

3.4.1    Demographic trends

3.4.2    Factors affecting buying decision

3.4.3    Consumer product adoption

3.4.4    Preferred distribution channel

3.5    Growth potential analysis

3.6    Regulatory landscape

3.7    Pricing analysis

3.8    Porter’s analysis

3.9    PESTEL analysis

Chapter 4   Competitive Landscape, 2023

4.1    Introduction

4.2    Company market share analysis

4.3    Competitive positioning matrix

4.4    Strategic outlook matrix

Chapter 5   Market Estimates & Forecast, By Product Type, 2021 – 2032, (USD Million) (Million Units)

5.1    Key trends

5.1.1    Cars & trucks

5.1.2    Sports

5.1.3    Super

5.1.4    Road

5.1.5    Pickup trucks

5.1.6    lorries

5.1.7    Other (Vintage, construction trucks etc.)

5.2    Motorcycles & bikes

5.2.1    Sports bikes

5.2.2    Chopper bikes

5.2.3    Dirt bikes

5.2.4    Cruiser Bikes

5.3    Airplanes

5.3.1    Commercial jets

5.3.2    Military aircraft

5.3.3    Helicopters

5.4    Trains

5.4.1    Locomotives

5.4.2    Passenger cars

5.4.3    Freight cars

Chapter 6   Market Estimates & Forecast, By Material, 2021 – 2032, (USD Million) (Thousand Units)

6.1    Key trends

6.2    Metal

6.3    Aluminum

6.4    Plastic

6.5    Rubber

Chapter 7   Market Estimates & Forecast, By Power Source, 2021 – 2032, (USD Million) (Million Units)

7.1    Key trends

7.2    Battery Power

7.3    Wind Power

Chapter 8   Market Estimates & Forecast, By Price, 2021 – 2032, (USD Million) (Million Units)

8.1    Key trends

8.2    Low

8.3    Medium

8.4    High

Chapter 9   Market Estimates & Forecast, By Scale, 2021 – 2032, (USD Million) (Million Units)

9.1    Key trends

9.2    1:8-1:18

9.3    1:24-1: 1:43

9.4    1:43- 1:76

9.5    1:87- 3'

Chapter 10   Market Estimates & Forecast, By End-User, 2021 – 2032, (USD Million) (Million Units)

10.1    Key trends

10.2    Individual Consumers

10.3    Educational Institutions

Chapter 11   Market Estimates & Forecast, By Control Method, 2021 – 2032, (USD Million) (Million Units)

11.1    Key trends

11.2    Manual control

11.3    Remote control

11.4    Interactive

Chapter 12   Market Estimates & Forecast, By Distribution Channel, 2021 – 2032, (USD Million) (Million Units)

12.1    Key trends

12.2    Online Retail

12.2.1   E-commerce websites

12.2.2   Company website

12.3    Offline Retail

12.3.1   Toy stores

12.3.2   Department stores

12.3.3   Specialty stores

Chapter 13   Market Estimates & Forecast, By Region, 2021 – 2032, (USD Million) (Million Units)

13.1    Key trends

13.2    North America

13.2.1   U.S.

13.2.2   Canada

13.3    Europe

13.3.1   Germany

13.3.2   UK

13.3.3   France

13.3.4   Italy

13.3.5   Spain

13.3.6   Rest of Europe

13.4    Asia Pacific

13.4.1   China

13.4.2   India

13.4.3   Japan

13.4.4   South Korea

13.4.5   Australia

13.4.6   Malaysia

13.4.7   Indonesia

13.4.8   Rest of Asia Pacific

13.5    Latin America

13.5.1   Brazil

13.5.2   Mexico

13.5.3   Rest of Latin America

13.6    MEA

13.6.1   Saudi Arabia

13.6.2   UAE

13.6.3   South Africa

13.6.4   Rest of MEA

Chapter 14   Company Profiles (Business Overview, Financial Data, Product Landscape, Strategic Outlook, SWOT Analysis)

14.1    Bburago

14.2    Brekina Modelle

14.3    Diecast Models Wholesale

14.4    Dinky Toys

14.5    Greenlight Collectibles

14.6    Hasbro, Inc.

14.7    Hot Wheels

14.8    Jada Toys, Inc.

14.9    LEGO Group

14.10    Maisto International, Inc.

14.11    Matchbox

14.12    Mattel, Inc.

14.13    Tomica (TOMY Company, Ltd.)

14.14    Welly Diecast

14.15    Yat Ming

 

Authors: Avinash Singh, Sunita Singh

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Premium Report Details

  • Base Year: 2023
  • Companies covered: 15
  • Tables & Figures: 49
  • Countries covered: 25
  • Pages: 135
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