Home > Media & Technology > Graphics Processing Unit (GPU) Market > Table of Contents

Graphics Processing Unit (GPU) Market Size - By Component (Hardware, Software, Service), By Deployment Model (On-premises, Cloud), By End-user (Gaming, Design & Manufacturing, Automotive, Real estate, Healthcare), By Application & Forecast, 2024 – 2032

  • Report ID: GMI3088
  • Published Date: Sep 2024
  • Report Format: PDF

Report Content

Chapter 1   Methodology & Scope

1.1    Research design

1.1.1    Research approach

1.1.2    Data collection methods

1.2    Base estimates and calculations

1.2.1    Base year calculation

1.2.2    Key trends for market estimates

1.3    Forecast model

1.4    Primary research & validation

1.4.1    Primary sources

1.4.2    Data mining sources

1.5    Market definitions

Chapter 2   Executive Summary

2.1  Industry 360º synopsis, 2021 - 2032

Chapter 3   Industry Insights

3.1    Industry ecosystem analysis

3.2    Supplier landscape

3.2.1    Raw material and component suppliers

3.2.2    Manufacturers

3.2.3    Software and technology providers

3.2.4    Service providers

3.2.5    Distribution channel

3.2.6    End user

3.3    Profit margin analysis

3.4    Cost breakdown analysis

3.5    Technology & innovation landscape

3.6    Patent analysis

3.7    Key news and initiatives

3.7.1    Partnership/Collaboration

3.7.2    Merger/Acquisition

3.7.3    Investment

3.7.4    Product launch & innovation

3.8    Regulatory landscape

3.9    Impact forces

3.9.1    Growth drivers

3.9.1.1    Growth in Artificial Intelligence (AI) and Machine Learning (ML)

3.9.1.2    Rise of cloud computing and data centers

3.9.1.3    Increasing demand for high-end gaming and esports

3.9.1.4    Expansion in cryptocurrency mining

3.9.2    Industry pitfalls & challenges

3.9.2.1    Supply chain disruptions

3.9.2.2    High cost of GPUs

3.10    Growth potential analysis

3.11    Porter’s analysis

3.12    PESTEL analysis

Chapter 4   Competitive Landscape, 2023

4.1    Introduction

4.2    Company market share analysis

4.3    Competitive positioning matrix

4.4    Strategic outlook matrix

Chapter 5   Market Estimates & Forecast, By Component, 2021-2032 ($Bn, Units)

5.1    Key trends

5.2    Hardware

5.2.1    GPU type

5.2.1.1    Integrated

5.2.1.2    Dedicated

5.2.1.3    Hybrid

5.2.2    Device type

5.2.2.1    Computer

5.2.2.2    Tablet

5.2.2.3    Gaming console

5.2.2.4    Television

5.3    Software

5.3.1    CAD/CAM

5.3.2    Simulation

5.3.3    Imaging

5.3.4    Digital video

5.3.5    Modeling and animation

5.3.6    Others

5.4    Service

5.4.1    Training & consulting

5.4.2    Integration & maintenance

5.4.3    Managed services

Chapter 6   Market Estimates & Forecast, By Deployment Model, 2021-2032 ($Bn)

6.1    Key trends

6.2    On-premises

6.3    Cloud

Chapter 7   Market Estimates & Forecast, By End-user, 2021-2032 ($Bn, Units)

7.1    Key trends

7.2    Gaming

7.3    Design and manufacturing

7.4    Automotive

7.5    Real estate

7.6    Healthcare

7.7    Others

Chapter 8   Market Estimates & Forecast, By Application, 2021-2032 ($Bn, Units)

8.1    Key trends

8.2    Gaming consoles

8.3    Data centers

8.4    AI & ML

8.5    Cryptocurrency mining

8.6    High-performance computing (HPC)

8.7    Rendering and visualization

8.8    Autonomous system

8.9    Edge computing and IoT

8.10    Healthcare and medical imaging

8.11    Others

Chapter 9   Market Estimates & Forecast, By Region, 2021-2032 ($Mn)

9.1    Key trends

9.2    North America

9.2.1    U.S.

9.2.2    Canada

9.3    Europe

9.3.1    UK

9.3.2    Germany

9.3.3    France

9.3.4    Italy

9.3.5    Spain

9.3.6    Russia

9.3.7    Nordics

9.3.8    Rest of Europe

9.4    Asia Pacific

9.4.1    China

9.4.2    India

9.4.3    Japan

9.4.4    South Korea

9.4.5    ANZ

9.4.6    Southeast Asia

9.4.7    Rest of Asia Pacific

9.5    Latin America

9.5.1    Brazil

9.5.2    Mexico

9.5.3    Argentina

9.5.4    Rest of Latin America

9.6    MEA

9.6.1    South Africa

9.6.2    UAE

9.6.3    Saudi Arabia

9.6.4    Rest of MEA

Chapter 10   Company Profiles

10.1    Advanced Micro Devices, Inc.

10.2    Amazon Web Services Inc.

10.3    Apple Inc.

10.4    ARM Holding

10.5    ASUS

10.6    Autodesk Inc.

10.7    Dassault Systems, Inc.

10.8    EVGA

10.9    Google, Inc.

10.10    IBM Corporation

10.11    Imagination Technologies Group

10.12    Intel Corporation

10.13    Microsoft Corporation

10.14    Nimbix, Inc.

10.15    Nvidia Corporation

10.16    Penguin Computing, Inc.

10.17    PTC

10.18    Qualcomm Technologies

10.19    Samsung Electronics Co. Ltd.

10.20    Siemens AG
 

Authors: Preeti Wadhwani, Aishvarya Ambekar

Buy Now


Premium Report Details

  • Base Year: 2023
  • Companies covered: 20
  • Tables & Figures: 250
  • Countries covered: 26
  • Pages: 200
 Download Free Sample