Home > Media & Technology > Media and Entertainment > Audio Video > Virtual Reality in Gaming Market

Virtual Reality in Gaming Market Analysis

  • Report ID: GMI10364
  • Published Date: Jul 2024
  • Report Format: PDF

VR in Gaming Market Analysis

Based on components, the market is divided into hardware and software. The battery hardware segment dominates the market and is expected to reach over USD 37 billion by 2032.
 

  • The physical equipment required for virtual reality experiences is included in the virtual reality in gaming market's hardware section. VR headsets, motion controllers, haptic feedback devices, and powerful PCs or game consoles are important parts. Prominent companies driving progress in this arena include Oculus (Meta), HTC Vive, and Sony PlayStation VR; they offer devices with better tracking systems, more resolution, and an enhanced field of view.
     
  • These developments improve the immersive experience, increasing the realism and appeal of VR gaming. Since hardware is the cornerstone of virtual reality gaming, it is important to note that ongoing advancements in technology and affordability are driving industry growth and increasing accessibility.
     
Virtual Reality in Gaming Market Share, By End-user, 2023

Based on end-user, the VR in gaming market is categorized into commercial and individual. The commercial segment is the fastest growing segment with a CAGR of over 33% between 2024 and 2032.
 

  • Entertainment gardens that offer immersive gaming experiences, VR arcades, and location-based VR entertainment venues comprise the commercial segment of the VR gaming business. Businesses like Zero Latency and The VOID provide multi-sensory, interactive experiences in specially designed settings that let users roam about and communicate in virtual worlds.
     
  • By utilizing expensive virtual reality technology that may be out of reach for individual customers, these venues provide premium VR experiences to a wider audience. The usage of VR gaming technologies for training, simulations, and cooperative projects in business and educational contexts is also covered in this section. This highlights the adaptability of VR technology beyond entertainment and encourages its use in a variety of commercial contexts.
     
U.S. VR in Gaming Market Size, 2022-2032 (USD Million)

North America dominated the global VR in gaming market in 2023, accounting for a share of over 34%. The United States plays a pivotal role in the market, being home to numerous leading VR technology companies and innovative game developers. Leading companies in the VR space with US headquarters, like Oculus (Meta), Valve, and Unity Technologies, are pushing the boundaries of VR technology, software, and content production. The nation's thriving tech sector encourages innovation, and significant R&D expenditures bolster this trend.
 

The U.S. also houses a few well-known game studios that create innovative virtual reality games that improve the gaming experience. The robust consumer market in the United States also hastens the adoption of virtual reality (VR), as tech enthusiasts and early adopters enthusiastically welcome new VR experiences and products, thereby establishing the country as a major player in the global VR gaming scene.
 

With its enormous consumer base and large expenditures in VR technology, China is a big player in the VR gaming business. Innovation is driven by firms like Tencent and Huawei, and government programs encourage the advancement of virtual reality. The populace in China is tech-savvy and the gaming business is expanding, which encourages the quick uptake and creation of engaging VR gaming experiences.
 

Japan's contribution to the VR gaming industry is noteworthy due to its innovative gaming culture and technological advancements. VR is being advanced by companies such as Nintendo and Sony (PlayStation VR). The advancement and spread of virtual reality gaming technologies and content are facilitated by Japan's emphasis on providing high-quality gaming experiences and its lengthy history in the gaming business.
 

South Korea's strong gaming culture and sophisticated technology infrastructure make it a significant player in the VR gaming business. Major players in the development of VR hardware are Samsung and LG. Virtual reality gaming experiences and technology are encouraged to expand and be adopted by the nation's enthusiastic gaming community and government laws.

Authors: Suraj Gujar , Deeksha Vishwakarma

Frequently Asked Questions (FAQ) :

The market size of VR in gaming reached USD 4.59 billion in 2023 and will grow at 30% CAGR between 2024 and 2032, led by increasing technological advancements, and growing popularity of e-sports and VR-based social platforms.

The commercial segment will witness 33% CAGR through 2032, primarily due to significant investments by gaming companies in VR technology, and the adoption of VR for training and simulation purposes in various industries.

North America market captured 34% share in 2023, propelled by advanced technological infrastructure, the strong gaming culture, and high disposable incomes.

Some of the key market players are Meta, Sony Corporation, Microsoft Corporation, Nvidia Corporation, Google Inc., HTC Corporation, and Samsung Corporation, among others.

Virtual Reality in Gaming Market Scope

Buy Now


Premium Report Details

  • Base Year: 2023
  • Companies covered: 24
  • Tables & Figures: 305
  • Countries covered: 21
  • Pages: 210
 Download Free Sample