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In-flight Entertainment & Connectivity Market Size

  • Report ID: GMI8751
  • Published Date: Mar 2024
  • Report Format: PDF

In-flight Entertainment & Connectivity Market Size

In-flight Entertainment & Connectivity Market was valued at over USD 6 billion in 2023 and is estimated to register a CAGR of over 8.5% between 2024 & 2032. Flight passengers increasingly expect continuous internet connectivity similar to what they experience on the ground. This demand prompts airlines to invest in high-speed in-flight connectivity solutions, enabling passengers to browse the internet, stream content, and stay connected through social media and emails during their flights. The wide use of Personal Electronic Devices (PEDs), such as smartphones, tablets, and laptops, among travelers has fueled the demand for in-flight connectivity. Passengers increasingly prefer to use their own devices for entertainment and work during flights, which requires robust high-speed internet access to support a wide range of devices simultaneously.

 

As global travel increases and airlines expand their long-haul route offerings, the need for enhanced in-flight entertainment & connectivity solutions becomes more pronounced. On long-haul flights, passengers spend extended periods in the cabin, increasing the demand for entertainment and connectivity options to enhance their flight experience. Airlines are investing in in-flight entertainment & connectivity systems to provide a wide range of options including movies, TV shows, music, games, and internet access to keep passengers engaged and improve customer satisfaction.
 

The initial cost of acquiring and installing IFEC systems including satellite antennas, onboard servers, and Wi-Fi networks can be substantial. For many airlines, especially smaller carriers or those with tight budgets, this upfront investment poses a financial challenge, making it difficult to justify the cost against the expected returns. IFEC systems require regular maintenance to ensure reliable performance and address any technical issues that arise. Additionally, rapid technological advancements necessitate periodic upgrades to hardware & software to keep the systems up-to-date and competitive. These maintenance and upgrade costs contribute to the overall operational expenses.

Authors: Suraj Gujar, Deeksha Vishwakarma

Frequently Asked Questions (FAQ) :

The In-flight Entertainment & Connectivity (IFEC) Market was valued at over USD 6 billion in 2023 and is estimated to register a CAGR of over 8.5% between 2024 & 2032, driven by the investment in high-speed in-flight connectivity solutions, enabling passengers to browse the internet.

The narrow-body aircraft segment is expected to register a CAGR of over 8.5% over the next decade, accounting for over USD 5 billion by 2032, owing to the rising sales of low-cost carriers, with focus on IFEC solutions as a value-added service to enhance passenger experience and generate ancillary revenue.

North America in-flight entertainment & connectivity accounted for a revenue share of over 35% in 2023 and will continue to grow through 2032, owing to the high expectation of passengers, particularly business travelers, for continuous connectivity to stay productive and entertained throughout their flights.

Panasonic Avionics Corporation, Thales SA, Astronics Corporation, Gogo LLC, RTX Corporation, ViaSat Inc., and Honeywell International Inc. are notable industry players.

In-flight Entertainment & Connectivity Market Scope

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Premium Report Details

  • Base Year: 2023
  • Companies covered: 15
  • Tables & Figures: 252
  • Countries covered: 22
  • Pages: 250
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