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Gaming Merchandise Market Trends

  • Report ID: GMI10137
  • Published Date: Jul 2024
  • Report Format: PDF

Gaming Merchandise Market Trends

The gaming apparel merchandising sector is experiencing a significant rise towards customization and personalization, reflecting the broader trend in the gaming industry. This movement is shaping the gaming apparel design and distribution process, and also how the products are produced and marketed to an increasingly diverse audience of gamers. Many companies offer services where customers can add their gamertags, favorite character designs, or even replicate in-game achievements on clothing items. This level of personalization creates a stronger connection between the gamer and their apparel, often leading to increased brand loyalty and higher perceived value of the merchandise.
 

Nostalgia is playing a key factor in the gaming merchandising sector, with many adult gamers seeking to reconnect with the games of their youth. This has led to increased demand for merchandise featuring characters, logos, and artwork from classic titles of the 1980s and 1990s. Retro-styled t-shirts, hoodies, and accessories adorned with pixelated graphics or vintage game box art have become particularly popular. Merchandise manufacturers are capitalizing on this trend by releasing limited edition collectibles, remastered game soundtracks on vinyl, and high-quality replicas of classic gaming hardware. These items often command premium prices due to their perceived value among collectors and enthusiasts.

Authors: Suraj Gujar , Rutvij Kshirsagar

Frequently Asked Questions (FAQ) :

The market size of gaming merchandise was reached USD 420.7 million in 2023 and is anticipated to register over 20% CAGR between 2024 and 2032, driven by increasing popularity of video games and gaming franchises.

The gaming merchandise market share from the online segment is anticipated to record 20% CAGR through 2032, due to rise in direct-to-consumer sales by gaming companies and brands.

Asia Pacific gaming merchandise market is estimated to reach USD 650 million by 2032 due to the rise of e-commerce and digital marketplaces for making physical and virtual goods more accessible and appealing.

GameStop Corp., Fanatics, Inc., Hot Topic, Inc., JiNX, Amazon.com Inc., Etsy Sellers, and Numskull Designs.

Gaming Merchandise Market Scope

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Premium Report Details

  • Base Year: 2023
  • Companies covered: 18
  • Tables & Figures: 338
  • Countries covered: 22
  • Pages: 220
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