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Family Entertainment Center (FEC) Market Analysis

  • Report ID: GMI9715
  • Published Date: Jun 2024
  • Report Format: PDF

Family Entertainment Center Market Analysis

Based on revenue stream, the market is divided into tickets, food & beverage, and merchandise. The tickets segment is expected to hold over USD 37.5 billion market revenue by 2032. Tickets give access to a wide range of attractions, from rides and arcade games to immersive virtual reality experiences and live performances. The attractiveness of the packaged tickets, with discounts on many attractions, increases the value proposition for families and groups.
 

In addition, ticketing games, where visitors earn and redeem tickets for prizes, help increase and repeat participation. Seasonal promotions and special events, such as holiday-themed activities or celebrity appearances, drive big-ticket sales. This dynamic approach to ticketing not only increases foot traffic but also generates steady revenue, underscoring its crucial role in market demand.
 

Family Entertainment Center Market Share, By Center, 2023

Based on center, the FEC market is categorized into arcades, kids play areas, VR parks, and others. The Arcades segment hold around 28% of the market share in 2023. Modern FECs combine classic arcade games with modern entertainment catering to a wide range of tastes. This blend of nostalgia and novelty appeals to millennials seeking childhood memories and younger generations seeking interactive entertainment.
 

Additionally, the arcade provides a social environment where families and friends can engage in friendly competition, enhancing their overall entertainment experience. The ever-popular arcade games, as well as technological advancements, ensure that they play a significant role in increasing the demand of the market.
 

North America Family Entertainment Center Market Size, 2022 -2032, (USD Billion)

North America dominate the family entertainment center market with around 40% of the market share in 2023. Rising disposable incomes and an increasing emphasis on family-oriented leisure activities are driving many families to seek entertainment options like FECs, which offer a variety of arcade games, virtual reality experiences, and a mixture of attractions. Furthermore, the trend toward experiential spending, where consumers prioritize unique experiences over tangible features, makes FEC more popular.
 

North America’s complex infrastructure and urbanization make it easy to establish new locations, to meet growing demand. Seasonal events, loyalty programs, and new marketing strategies continue to appeal to many consumers, ensuring continued demand and growth in the market.
 

The family entertainment center (FEC) market in the U.S. is becoming increasingly demanding with increasing disposable income and a cultural emphasis on family-oriented activities. Americans prioritize experiential spending, seeking indulgent entertainment, which FECs provide with features such as arcades, virtual reality experiences, and interactive games. The market is further strengthened with new attractions and themed programs targeting a wide range of demographics ranging from children to adults.
 

Furthermore, the growing urban and suburban development in several European and Asia Pacific counties make it easier to install new FECs, making these areas more vulnerable. Enhanced marketing strategies and seasonal promotions will play a critical role in attracting tourists and ensuring strong demand in the FEC marketplace.
 

Authors: Preeti Wadhwani, Aishvarya Ambekar

Frequently Asked Questions (FAQ) :

The market size of family entertainment center (FEC) reached USD 28.2 billion in 2023 and is set to witness 10.5% CAGR between 2024 and 2032, due to the increasing consumer spending on recreational activities and rising consumer participation in VR park.

The tickets segment is expected to record USD 37.5 billion by 2032, as they offer access to various attractions, including virtual reality experiences and live performances with packaged deals and engaging games.

North America family entertainment center (FEC) industry held 40% revenue share in 2023, driven by rising disposable incomes and a preference for family-oriented leisure activities, bolstered by experiential spending trends.

Altitude Trampoline Park, Bowlero Corp., Dave & Buster's, KidZania, Legoland Discovery Center (Merlin Entertainments), Majid Al Futtaim Leisure and Entertainment, and Punch Bowl Social, among others.

Family Entertainment Center Market Scope

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Premium Report Details

  • Base Year: 2023
  • Companies covered: 20
  • Tables & Figures: 360
  • Countries covered: 24
  • Pages: 240
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